Factsheet

Developer:
Digital Dreams
Based in Utrecht, The Netherlands

Release date:
August 23rd 2016

Platforms:
PlayStation 4
Steam
Xbox One

Website:
metrico-game.com

Regular Price:
-

Description

Metrico+ is an input-driven game in a world of infographics. All the bar charts, line diagrams and pie charts react to what the player is doing. The player has to rethink all he knows in order to solve all the puzzles and explore every part of the world that is Metrico. Metrico+ features 6 unique worlds to explore with distinct challenges, mechanics, looks and sounds, and is out right now on Steam and PlayStation 4, and Xbox One.

History

Digital Dreams is an indie game studio with a background in triple-A game development. Founded by game designer and artist Geert Nellen, programmer Thijmen Bink and level designer Roy van de Mortel, Digital Dreams strives to contribute meaningful and enriching experiences that push the boundaries of interactive entertainment. Our idea is to experiment and do something we haven’t seen before, in every game we make.

Features

  • Metrico+ released for PlayStation 4 and Steam on the 23rd of August. The Xbox One version released on the 20nd of January 2017.
  • Metrico+ features an original soundtrack by Dutch synthesizer composer 'Palmbomen'.
  • Metrico+ is now available on the PlayStation Store, Steam, Xbox One Store for $13,99 / €13,99.
  • For any specific inquiries or asset requests, please contact geert@digitaldreamsgames.com

Videos

Metrico+ Release Trailer  YouTube

Metrico+ Worlds Trailer  YouTube


Images

metrico+_screenshot1_1920x1080.png
metrico+_screenshot4_1920x1080.png
metrico+_screenshot6_1920x1080.png
metrico+_screenshot3_1920x1080.png
metrico+_screenshot2_1280x720.png
metrico+_screenshot5_1920x1080.png

logo

Awards & Recognition

  • "Best Idea Nominee, AZ Play" Bilboa, Spain, 2016
  • "Best Design Nominee, AZ Play" Bilboa, Spain, 2016
  • "Best Playability Nominee, AZ Play" Bilboa, Spain, 2016
  • "Most Creative Game Nominee, PLAY 16" Hamburg, Germany, 2016
  • "Indiecade Europe 2016 official selection" Paris, France, 2016
  • "Nominee Dutch Game Award 2016: Best Art Direction" Utrecht, The Netherlands, 2016
  • "Nominee Dutch Game Award 2016: Best Core Entertainment Game" Utrecht, The Netherlands, 2016
  • "Nominee Dutch Game Award 2016: Best Entertainment Game Design" Utrecht, The Netherlands, 2016
  • "Indiecade 2014 finalist" Los Angeles, CA, 2014
  • "Gamers Retail, Best PS Vita game E3 2014" Los Angeles, CA, 2014
  • "Eyewave Games, Best PS Vita game E3 2014" Los Angeles, CA, 2014
  • "Revision3 Games, Best of PAX 2013, Tara's pick" Seattle, WA, 2013
  • "Official INDIGO 2013 Showcase Selection, Main Edition" Cityhall Utrecht, 28 September, 2013
  • "Official INDIGO 2013 Showcase Selection, Gamescom Edition" Gamescom, Cologne, 21,22,23 August, 2013
  • "IndiePub Independent Propeller Award for "Best Design"" Cincinnati, OH, 2012


Selected Articles

  • "A Gorgeous Videogame Where the Levels Are Made From Infographics"
    - Liz Stinson, Wired.com
  • " Metrico conducts so many wonderful experiments that the final game feels like a treat"
    - New York Times, nytimes.com
  • "Metrico is a triumph. It sounds simple, but the implementation is so fresh that it was impossible for me to not immediately fall in love"
    - Daniel Starkey, Eurogamer
  • "Metrico is one of the best puzzle games I've played in ages"
    - Matt Helgeson, Game Informer
  • "Metrico lives up to my high expectations"
    - Tom Mc Shea, Gamespot
  • "The beauty of Metrico is that it's unpredictable"
    - Collin Moriarty, IGN
  • "I can’t wait for Metrico to come out next year"
    - Evan Narcisse, Kotaku
  • "The style is so unique, yet so natural - it's as if these sorts of graphs and charts were meant to be played on."
    - Mike Rose, Pocket Gamer
  • "Digital Dreams has built a world that is both beautiful and challenging"
    - Alexa Ray Corriea, Polygon
  • "I honestly never knew I'd have so much fun climbing around on a pie chart"
    - Anthony Swinnich, Indie Games
  • "Metrico adds twists to the platforming genre"
    - Jessica Conditt, Joystiq
  • "All of the game’s platforming/puzzle challenges feel new and original"
    - Ben Reeves, Game informer
  • "I often had to just stop and say, “wow.”"
    - Brian P Rubin, Inside Gaming Daily
  • "This has the potential to be one of the best puzzle games I've ever played"
    - Tara Long, Revision 3 Games
  • "Metrico's beautiful trailer and novel concept definitely have our attention"
    - James Gilmour, Pocket Gamer
  • "Overloaded by information? Escape with this anti-corporate PlayStation Vita exclusive"
    - IGN, IGN
  • "This title looks quite promising!"
    - Jasper Bekema, The Vita Lounge
  • "Pie in the Sky: "Metrico""
    - Joseph Leray, MTV Multiplayer Blog
  • "Digital Dreams understands that infographics are awesome"
    - Sammy Barker, Push Square

How infographic-obsessed indie puzzler Metrico found a home on PlayStation Vita
Article in Edge about our vision, history and relation with Playstation edge-online.com.

Studio profile from Digital Dreams by Gamekings TV (DUTCH)
A 14 minute studio profile done by the guys from Dutch Gamekings TV gamekings.tv.

Studio profile from Digital Dreams by Unity
A short studio profile done by Unity, the engine Metrico is build with youtube.com.

When game design and infographics collide, you get Metrico
Interview with Geert "Gene" Nellen on Gamasutra gamasutra.com.

Where infographics and Platformers collide
Interview with Geert "Gene" Nellen on Inside Gaming Daily insidegamingdaily.com.

Input Morphing on US PlayStation Blog
Blog post on the official US PlayStation Blog blog.us.playstation.com.

Indigo 2013 Gamescom
Metrico is an Official INDIGO 2013 Showcase Selection at Gamescom, Cologne dutchgamegarden.nl.

Announcement US PlayStation Blog
Blog post on the official US PlayStation Blog blog.us.playstation.com.

Official Metrico Facebook page
Follow us on facebook to stay in the loop facebook.com.


About Digital Dreams

Boilerplate
Digital Dreams is an indie game studio consisting of developers with a background in Triple-A game development. We want to reach out to a large and varied audience, giving them unique, meaningful and memorable experiences, by always striving for the highest quality, continuous innovation and creative, intriguing and holistic game designs.

More information
More information on Digital Dreams, our logo & relevant media are available here.


Metrico+ Credits

Thijmen Bink
CEO and Technical Director, Digital Dreams

Roy van de Mortel
Level Designer, Digital Dreams

Geert "Gene" Nellen
Art Director, Artist and Game Designer, Digital Dreams

Palmbomen
Music, Sound Design


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks