Factsheet

Developer:
Digital Dreams
Based in Utrecht, The Netherlands

Founding date:
August 9, 2010

Website:
digitaldreamsgames.com/

Press / Business Contact:
geert@digitaldreamsgames.com

Social:
twitter @DigitalDreamZzz
facebook Digital Dreams
Skype

Releases:
Metrico
Cowbeam

Address:
Neude 5
3512 AD
Utrecht

Phone:
+31 (6) 81 72 52 96

Description

Digital Dreams is an indie game studio consisting of developers with a background in Triple-A game development. We want to reach out to a large and varied audience, giving them unique, meaningful and memorable experiences, by always striving for the highest quality, continuous innovation and creative, intriguing and holistic game designs.

History

Founded by game designer Geert Nellen, programmer Thijmen Bink and level designer Roy van de Mortel, Digital Dreams strives to contribute meaningful and enriching experiences that push the boundaries of interactive entertainment. Our idea is to experiment and do something we haven’t seen before, in every game we make.

A different game every time.

We try to reach the hard core as well as the casual game market by creating easier and less time consuming games, which possess powerful and emotionally rich interactive experiences none the less.

Projects

Videos

Cowbeam - Gameplay Trailer YouTube

FYI - Game teaser YouTube

A Tale by Alex - Trailer YouTube

Solar Tycoon - Trailer YouTube

As the village turns - Trailer YouTube

Images

download all screenshots & photos as .zip (3MB)
screenshot_atba_2.png
screenshot_cowbeam_2.png
screenshot_cowbeam_1.png
screenshot_atvt_1.png
screenshot_atvt_2.png
screenshot_solartycoon_1.png
screenshot_fyi_1.png
screenshot_atba_1.png

There are far more images available for Digital Dreams, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Awards & Recognition

  • "FYI - Winner Best Design, Indiepub independent propeller awards." - Cincinnati OH, 18 April, 2012

Selected Articles

Team & Repeating
Collaborators

Roy van de Mortel
Level design, programmer

Geert Nellen
Game design, Art director

Thijmen Bink
Technical director

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks