We’ve written our Post-Mortem on Cowbeam for Gamesauce. It’s about our thoughts, considerations and lessons learned during development.
Hopefully it will shine some light on situations you’ll face in the future or answer the question of how a game such as Cowbeam comes to be. So be sure to read it here.
As always you can visit the Cowbeam page for a complete overview of the game and the trailers.
We had the pleasure to work with the ultra talented Bart Delissen to provide an awesome soundtrack to Cowbeam. Check the soundtrack out on Bandcamp over here.
Obviously it sounds even better in game. Download Cowbeam for only $1.99 USD/€1.59 EURO on the App Store!
Visit the Cowbeam page for a complete overview of the game.
We are very happy to share with you the gameplay trailer of our soon to be released game:
Along with this trailer, you have our promise that it is coming THIS month. You will be able to play this baby on the iPhone 4/4S, iPad 1/2/3. If you’ll follow us on either Facebook or Twitter, you’re guaranteed to know the instant Cowbeam goes live.
So what are you waiting for, go watch it over here!
We are very proud to announce our new game:
Our latest project is an iOS game named Cowbeam. We will release more information about the game including a trailer in a about two weeks! Please enjoy artwork on the Cowbeam game page and stay tuned for more information!
To celebrate the announcement of our newest game, we have released a little game called “As the Village Turns”. Made in one and a half week, we hope you will enjoy this one.
Expect a trailer soon. Hop on over to the As the Village Turns game page to play it!
We’re planning to keep our site up to date a lot more from now on and also use our Twitter account to full extent. We’re looking into writing some devblog posts as well, so if we have anything interesting, you’ll know!
Don’t forget to follow us on Twitter and like us on Facebook on the right!
We have some more exciting news for you as our most dedicated Digital Dreams follower! This time it’s about FYI and Solar Tycoon.
Our very own FYI is a finalist in the ‘Best Design’ category of IndiePub’s Independent Propellor Awards 2012! For more information about our fellows finalists and the competition, go to the IndiePub announcement. Remember you can find our trailer of the FYI game page . Stay tuned for more news, as the winner will be announced on the 18th of april!
We made an online multiplayer management game for the faculty Geosciences of University Utrecht, which has been played by its students. The game taught them about sustainable entrepreneurship and competitive markets and put put their theoretical education to practice. It was well-received by the enthusiastic students and their teachers. Visit the Solar Tycoon game page to see the trailer and see the students playing our game!
We also released our (first) accompanying press release. You can find it in our Press section under Contact.
Also, A Tale by Alex is selected to be exhibited at Indigo Showcase, a showcase in the Netherlands for the best Dutch indie games. This event will take place on the 13th and 14th of May, and is open for public on the 14th. So if you’re near, come by and play our latest game! More info here.