When we started Digital Dreams we were just 3 guys making stuff that we loved. We’re incredibly grateful that Sony picked us up a while back. Back then we didn’t even know yet what the world of Metrico would look like and how it would work. All we had was this scruffy prototype, but Sony had faith in us and the game, and helped making it into an actual game that is coming out today on PlayStation 4 and Steam.

Watch the Metrico+ release trailer:

Working with PlayStation

Like so many of you, we grew up with PlayStation. We’ve had so many fantastic games and experiences that we will never forget: games like Rez, Metal Gear Solid, Journey or Shadow of the Colossus are just a few of a very long list of games that made a big impression on us. It’s what inspired us to start a company with one goal in mind: make original game experiences no one ever experienced before. When looking back, now that our studio has released our first game on PlayStation 4, we can honestly say this is a dream coming true.

Our personal journeys

While working on Metrico+, we obviously experienced a lot personally as well. Lots of things changed for us in the meantime: Relationships came and went, we had to move offices and homes and we all grew a little older and wiser.

The company changed as well. We worked with lots of different people to make Metrico+ possible. Most moved out when their work was finished, some stayed, but all had one thing in common: We all became close friends. As game developers, particularly on lengthy projects such as Metrico+, all of these personal endeavours become part of the experience you’re creating. It’s this weird symbiosiss between your personal and professional lives that is difficult to put into words. It’s what makes it so difficult but also satisfying to release a game.

Enjoy Metrico+!

Without sounding too cheesy, we can honestly say the players are the reason why we can make these original games.
We can’t wait to show you the next world that we’re creating. But for now, we really hope you enjoy the quirky world that is Metrico+. Please let us know what you think!

We are proud and excited to announce that Metrico+ will come out on the 23rd of August on PlayStation 4, Xbox One, and PC / Mac!

Be sure to check out the blog post on the official Playstation blog for more information.

Metrico+ Worlds trailer

We also released a new trailer showing all the worlds you can explore. Check it out below:

Also, be sure to wish list the game on Steam, at:


Metrico+ Announced!

We’re extremely excited to announce METRICO+! Metrico+ is the remake of Metrico, and will come out on PS4, Xbox One, and PC / Mac / Linux (on Steam).

We are very happy with how Metrico got received by players and press when it came out for the PlayStation Vita. Metrico was included in the PlayStation+ line-up at launch, so lots of people played it when it came out on the PlayStation Vita. The PlayStation Vita is a fantastic platform with a great audience, but we would love more people to enjoy the world we created. Players thought the same: Since Metrico’s release for the PlayStation Vita, we’ve had lots of people without a PlayStation Vita asking us if they could also get an opportunity to play the game. We heard all of you and are thrilled that the Metrico experience will make it’s way to the big screen!

Metrico+ features lots of new content and the visuals have been completely revamped for the PC, PS4 and Xbox One. Instead of the worlds that use Vita hardware features, there are completely new unique worlds to explore with new mechanics and puzzles for the player to solve. There are also other interesting changes and additions that we’ll announce at another time.


The game will be shown for the first time in August this year at Gamescom in the Indie Arena Booth on the consumer show floor.

When is it out?

Just a half year from now, in Q1 2016! Keep up to date on the latest news or contests to win codes by following our Facebook and Twitter pages!

The Metrico patch is out.

We’ve been able to fix the bugs that you have so kindly reported to us through Twitter, Facebook and e-mail. Most important fixes vastly improve Metrico’s performance.


The complete fixlist:

  • Overall performance has improved
  • Feedback in World 6 should be much better now
  • Music is now more considerate towards players who are stuck
  • Some rare crashes resolved and a few other small fixes

The patch will be downloaded automatically when you’re signed into PSN.

Metrico are go!

It’s done.. It has actually happened. We worked 1,5 year on Metrico and now it can be played by everybody. There’s a wide variety of reviews and opinions, something we’ve experienced over the past year and is getting amplified right now. We’d love to hear yours when you played the Metrico. Do reach out through Facebook or Twitter and tell us about your experience!

Metrico’s Release Trailer and PlayStation blogpost

We made a new trailer, just for this occasion. The trailer and more details on Metrico’s trophies, the PS+ deal & more is what you’ll find by checking out this new PlayStation Blog post!

After working for more than 1,5 year we, from Digital Dreams are very proud we finished our first console game. It’s the closing of an era for us. Thanks for reading and

enjoy exploring Metrico!

.. if you happen to be near our office this week that is..


Chances are that you’ve seen us go in overdrive as of late, and it so happens that all this hard work has improved the game greatly. At least.. that’s we what hope, and that’s where you come in. Literally!



This entire week you can come in at any time, while we’re here (which is pretty much always), pick up one of our PS Vita’s and play. It will more useful to us the longer you play, but every bit of feedback will help. We expect you to play at least 30 minutes though, up to several hours when you are up for it.

Don’t know where exactly in Utrecht to find us? Then best send a mail and he’ll help you out!

After the response and feedback from Gamescom and PAX, we are ready to show Metrico at more events! We are still in a Pre-Alpha stage, so don’t consider that which you will see to be final, but it should be a good introduction to the game.


Fantastic Arcade

In Austin, Texas from September 19-22 you will be able to find the game at Sony’s booth. While there is a great line-up including Wasteland Kings, Towerfall, Kentucky Route Zero and The Stanley Parable, please take some time to play Metrico, if you haven’t already.


On September the 28th Metrico will be playable in our own hometown, Utrecht, for the first time here in the Netherlands. Come see us and other notable games from Dutch developers and students.


In LA, California Metrico will be once more at Sony’s booth during IndieCade between 4-6 October. While there, we also recommend trying out Spin the bottle, Super Time Force and That Dragon, Cancer, assuming you have played most of the other, slightly older, games by then.

UPDATE – Eurogamer Expo, Virgin Media Game Space

A very last minute surprise! Metrico will also be playable at the Virgin Media Game Space during the Eurogamer Expo from September 26 to 29. Find us along Doom Piano, Lovers in a Dangerous Space and Lone Survivor.

Please let us know what you thought through Facebook or Twitter! We welcome all your feedback.

We are very glad to finally have Metrico at a point where we can start to show it to you! And so Digital Dreams is going on tour with this first playable. Metrico is currently in a Pre-Alpha stage, but it already reflects what the game is about, and we’d love to get your feedback while we keep working on it.

A new blog post on the official Playstation blog


Also, a blog post including new concept art has just gone live on the official Playstation blog. Roy tells a bit about the gameplay mechanics and it also shows concept art. You can check it out over HERE.

Gamescom & PAX Prime

From the 21st till the 25th of August we will be showing Metrico at Gamescom in Cologne, Germany. Metrico at both Sony’s booth as well as at the Indigo Showcase in the business area. From the 30th of August till the 2nd of September we will be at PAX Prime, Seattle, WA. If you happen to be at either event make sure to look us up and give Metrico a try!

Yesterday evening, at a Sony press conference here at GDC San Francisco, we finally revealed our new game “Metrico” To the public.

Together with the announcement we released a short teaser that will give you a slight idea as to what the game is like. You can check it out by clicking HERE.

Metrico is currently being developed as a PS Vita exclusive. We are very proud and exited to be working together with Sony and their PubFund to make Metrico as awesome as it can be.

Stay tuned for more info and let us know what you think.