After the response and feedback from Gamescom and PAX, we are ready to show Metrico at more events! We are still in a Pre-Alpha stage, so don’t consider that which you will see to be final, but it should be a good introduction to the game.
In Austin, Texas from September 19-22 you will be able to find the game at Sony’s booth. While there is a great line-up including Wasteland Kings, Towerfall, Kentucky Route Zero and The Stanley Parable, please take some time to play Metrico, if you haven’t already.
In LA, California Metrico will be once more at Sony’s booth during IndieCade between 4-6 October. While there, we also recommend trying out Spin the bottle, Super Time Force and That Dragon, Cancer, assuming you have played most of the other, slightly older, games by then.
A very last minute surprise! Metrico will also be playable at the Virgin Media Game Space during the Eurogamer Expo from September 26 to 29. Find us along Doom Piano, Lovers in a Dangerous Space and Lone Survivor.
Please let us know what you thought through Facebook or Twitter! We welcome all your feedback.
We are very glad to finally have Metrico at a point where we can start to show it to you! And so Digital Dreams is going on tour with this first playable. Metrico is currently in a Pre-Alpha stage, but it already reflects what the game is about, and we’d love to get your feedback while we keep working on it.
A new blog post on the official Playstation blog
Also, a blog post including new concept art has just gone live on the official Playstation blog. Roy tells a bit about the gameplay mechanics and it also shows concept art. You can check it out over HERE.
From the 21st till the 25th of August we will be showing Metrico at Gamescom in Cologne, Germany. Metrico at both Sony’s booth as well as at the Indigo Showcase in the business area. From the 30th of August till the 2nd of September we will be at PAX Prime, Seattle, WA. If you happen to be at either event make sure to look us up and give Metrico a try!
All of our current internship positions will need fresh new minds starting in September. That means we’re looking for a Motion Graphic Designer, Unity-wise Programmers, a 3d Character Animator, a 2D Concept Artist, and hands-on Marketeers who would like to work with us on Metrico. Would you like to work on this very special game, work passionately on a PlayStation Vita title and see what it is like in a small, informal yet professional team? Then apply! You can find more info on this at our job page.
The quicker you contact us, the better!
Yesterday evening, at a Sony press conference here at GDC San Francisco, we finally revealed our new game “Metrico” To the public.
Together with the announcement we released a short teaser that will give you a slight idea as to what the game is like. You can check it out by clicking HERE.
Metrico is currently being developed as a PS Vita exclusive. We are very proud and exited to be working together with Sony and their PubFund to make Metrico as awesome as it can be.
Stay tuned for more info and let us know what you think.
We have released a small game called “As the Village Turns”. Made in one and a half week, we hope you will enjoy this one.
Expect a trailer soon. Hop on over to the As the Village Turns game page to play it!
We’re planning to keep our site up to date a lot more from now on and also use our Twitter account to full extent. Don’t forget to follow us on Twitter and like us on Facebook on the right!
As of today, A Tale by Alex is now playable at ArmorGames.com. I’ll keep this short so you can spend more timing playing the game.
Also, A Tale by Alex is selected to be exhibited at Indigo Showcase, a showcase in the Netherlands for the best Dutch indie games. This event will take place on the 13th and 14th of May, and is open for public on the 14th. So if you’re near, come by and play our latest game! More info here.